How it works
Every teleport starts a 5-second countdown. Don’t move and don’t take damage, or it gets cancelled.
Combat blocks it: as soon as a player hits you, you wait 20 seconds.
Explore with /rtp
/rtp sends you to a random safe block, never in water or lava.
- Overworld: up to 35,000 blocks from the center.
- Nether: up to 4,000 blocks.
- End: up to 20,000 blocks.
- Without a rank, 2 minutes between two
/rtp. Ranks shorten that cooldown.
Tip: stand together on the “Téléportation aléatoire” (random teleport) platform at spawn. Every 60 seconds, it sends you all to the same spot.
Your homes
A home is a saved return point, in the Overworld, the Nether or the End.
- 3 slots without a rank, up to 99 with ranks.
- Names without spaces, 3 to 30 characters.
- In
/homes, rename a home, change its icon or delete it. - Your team can share a home: see Teams.
Going to another player
A request expires after 5 minutes. A teleport can be a trap: only accept players you trust.
You can turn requests off in /settings, or set them player by player in /amis (friends). See Friends and social.
Commands
/rtp: random teleport/sethome Name: sets a home here/home Name: teleports you to that home/homes: opens your homes menu/team home: goes to your team home/tpa PlayerName: asks to go to a player/tpahere PlayerName: asks a player to come to you/tpaccept: accepts the last request/spawn: takes you back to spawn/afk: AFK zone, one Éclat per minute